Mobile secret sex camera

On top of this, Wetherell had only been given a visual effects element for one foot and so to make it not seem like a boring clone job over the lengthy end credits, he had to create many different steps.As Wetherell explained, the job was "trying to give the illusion that all these footsteps are actually different characters doing different things at different times," such as hopping or skipping or jumping or something more nefarious.The "embrace" came out of a late night when Wetherell "was going a bit out of [his] mind." He was trying to get down "loads and loads of footprints" and then he "chucked a couple there and it made [him] laugh at 4 a.m.

Mobile secret sex camera-71Mobile secret sex camera-35Mobile secret sex camera-63

The potentially scandalous moment (seen above) occurs at the movie's end credits, which was sort of an unprecedentedly long and impressive sequence for its time.

After following a long rabbit hole of people who worked on the varying aspects of visual effects for the movie and, more specifically, the Marauder's Map, The Huffington Post finally found Rus Wetherell, the man in charge of designing the sequence and those mysterious footsteps.

But Wetherell doesn't consider these moments the true Easter eggs -- or hidden moments -- of his work, as he hid even more hard to spot moments in the credits.

Apparently, there are various things hidden in the Latin text that makes up the walls of the Marauder's Map that, according to Wetherell, are "very well hidden." Although he wouldn't reveal those hidden bits are, Wetherell did at least say that some of the words hidden are simply production credits that didn't get a prominent inclusion in the list of names -- including his own.

At about 11 minutes long, the end sequence was the longest of its kind at the time and, including drafts, Wetherell had to create thousands of different footsteps with different gaits and speeds and direction patterns to complete it.

The custom map was made on parchment and then shot with a camera movement that had to be calculated just right as to keep everyone's name on screen the right amount of time.It was the company policy of his employer, Capital FX, to not have credits on any of the work and so he figured he might as well get his name in there somewhere.This, incidentally, seems to be a common practice with visual artists.All of these things -- including the physical prop map -- were then handed to Wetherell to develop the elaborate footstep patterns for the credits sequence essentially by himself.This ended up becoming an elaborate process due to the tech at the time and Wetherell's relative newness to the field, causing an "incredibly intensive period" that he recalled lasted about five to six weeks of 20-hour days.Throughout the end credits sequence, the footprints have many unique moments, like when they turn into animal prints around the ILM motion picture visual effects company name or, of course, the embrace.

Tags: , ,